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Miner's Mettle (Early Access)

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Miner's Mettle

Miner's Mettle

In-game screenshot

Miner's Mettle

Miner's Mettle

Overview of the map

Miner's Mettle

Miner's Mettle

Closer view of the playing field

Miner's Mettle

Miner's Mettle

A new train has been deployed

Miner's Mettle

Miner's Mettle

Scouting

Miner's Mettle

Miner's Mettle

In-game UI

Screenshots

Screenshots for Miner's Mettle (in-game) 

A new artillery based RTS gaming experience for PC.

What I did:
​

. Design analysis documentation for        Starcraft 2's campaign
. Created HLGD along with the CEO
. Created the GDD for the game
. Specs and user story documentation    for base mechanics and systems,          focused on abilities, factions and          core features
. Brainstorming for character abilities      and a few core features

 

About the Game:

 

Miner's Mettle is an artillery-based real-time strategy game. On an isolated and lawless mining planet, you'll need accurate shooting and tactical prowess to return safely with precious resources!
 

Role: Game Designer
Genre: RTS (SP / co-op / MP)
Engine: Unreal Engine 4
Platform: PC

Duration: 3 Months (July '17 - Sep '17)

Team: ~10 Members
 
About the Work XP:

 

I worked on the initial pre-production part for the game for a few months. Establishing references and setting the base game mechanics and creating documentation to support the production phase of the game.
 

Information

Trailer

Trailers
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