Miner's Mettle (Early Access)
Miner's MettleIn-game screenshot | Miner's MettleOverview of the map | Miner's MettleCloser view of the playing field |
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Miner's MettleA new train has been deployed | Miner's MettleScouting | Miner's MettleIn-game UI |
Screenshots for Miner's Mettle (in-game)
A new artillery based RTS gaming experience for PC.
What I did:
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. Design analysis documentation for Starcraft 2's campaign
. Created HLGD along with the CEO
. Created the GDD for the game
. Specs and user story documentation for base mechanics and systems, focused on abilities, factions and core features
. Brainstorming for character abilities and a few core features
About the Game:
Miner's Mettle is an artillery-based real-time strategy game. On an isolated and lawless mining planet, you'll need accurate shooting and tactical prowess to return safely with precious resources!
Role: Game Designer
Genre: RTS (SP / co-op / MP)
Engine: Unreal Engine 4
Platform: PC
Duration: 3 Months (July '17 - Sep '17)
Team: ~10 Members
About the Work XP:
I worked on the initial pre-production part for the game for a few months. Establishing references and setting the base game mechanics and creating documentation to support the production phase of the game.