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Previous Project (Shelved Kart Racing Game)

Sackboy: A Big Adventure

Next Project (Miner's Mettle)
Screenshots

We won Family and British Game!
We were nominated for British, Family, Multiplayer and Music in

2021 BAFTA Games Awards.

Information
2021 BAFTA Games Award
Role: Level Designer
Genre: 3D Adventure Platformer
Engine: Unreal Engine 4
Platform: PS5, PS4

Duration: 2 Years (Dec '17 - Dec '19)

Team: 100 + Members
 
About the Work XP:

 

I worked from pre-production to the late production/alpha stage of the game.

 

I worked on around 30 levels, creating numerous motifs for them. I created greybox layouts for around 10 levels in the game. Some of the levels were specifically MP only and most of them SP focused levels.

 

It was a great working experience from getting mentored to mentoring designers.
 

What I did:
​

Motifing for around 30 levels
 
(wide + focused motifing)

. Level layouts for around 10 levels

. Prototyped gameplay objects                (blueprints / visual scripting)

. Mentored designers

. Helped the Art team with                      blueprinting

 

About the Game:

 

Iconic PlayStation hero, Sackboy returns in an all-new 3D adventure witha deeply immersive and expressive control scheme.

 

Players can go on this epic platforming journey solo-style, or they can team up with friends for collaborative, chaotic multiplayer fun.

Sackboy: A Big Adventure released on 12th November, 2020 as a launch title for PlayStation 5.
 

Gamepay Videos

Bubble Jeopardy

During my tenure, the 3 most memorable and exciting levels that I worked on from motifing (wide + focused) and creating initial layouts for are attached below.
 

Pros And Conveyors

The Struggle Is Rail

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